Monday, April 30, 2012 by  

 

Date: 5/25 – 5/27/2012 8am – 7pm
Location: Reebok Headquarters, 1895 JW Foster Boulevard, Canton, Mass. 02137


CrossFit Regionals are right around the corner! Come be a part of the CrossFit community this Memorial Day weekend! Congratulations to Coach Dan Romano for qualifying for the Northeast Regional which will be held May 25 – May 27, 2012 on the outskirts of Boston. Dan qualified by finishing in the top 60 in all of the Northeast. His open competition was highlighted by a 7th place finish in the world on WOD 12.2. For all of you who are motivated by Dan screaming in your face during the WODs at CrossFit Hoboken, let’s throw it right back at him… Make plans to come to Boston to root him on!

 

https://events.cuetoems.com/cfregion_northeast/OnlineTicketSales.aspx?

 

Wednesday, April 25, 2012 by  

We’re a few days away from awesomeness. The shirts are on their way and should be in our hands by tomorrow. Just in case you missed the original post here’s the lineup for the bars we’ll be hitting this Saturday. This way, if you can’t make it from the beginning, you can jump in at any time. We will also be keeping updates on Facebook as to where we are.

2PM -Texas Arizona 
3PM- Green Rock 
4PM- Black Bear 
5PM-  1 Republik 
6PM- Hoboken Bar and Grill -FOOD BREAK
7PM- Farside 
8PM- S. Sullivan’s 
9PM- Mikie^2
10PM-??? Wicked Wolf 
BED 

Wednesday, March 28, 2012 by  

It’s Spring and you all know what that means… Time to get a small mob formed and traverse Hoboken in search of the age old question:  What bar has the most tolerance for blatant disregard of city ordinances and occupancy limitations. Crossfit Hoboken announces it’s first ever Spring bar crawl: The AMDAP(as many drinks as possible). The cast and crew of CFH will be hosting a walking tour of the town’s finest alcohol serving establishments. Expect some laughs, possibly tears, and maybe even a few people trying to tackle walking and peeing at the same time…But what you can definitely count on is an awesome time with some of the fittest nut jobs in the city.

The Cost for the event covers the T-shirts, chipping in for the food deals that we’re all going to probably need at Hoboken B&G and is also a continuation of the fund raiser we set up for Coach Rocky to send him to Koroko Camp. If you are on the fence about whether or not you can make the event definitely just sign up. That way you at least get a sweet shirt out of it instead of waiting until last minute and getting nothing. Whack.

We need a two week window to get all the shirts done on time so everyone must SIGN UP by Friday, April 13th at Noon. That’s next week. Get to it.

Here’s the schedule:

2PM -Texas Arizona - TBD
3PM- Green Rock - $12 Pitchers/ $3 Mugs
4PM- Black Bear – TBD
5PM-  1 Republik - $3 Bud/Bud Light draught and $4 Soco Shots
6PM- Hoboken Bar and Grill - Will be providing food discounts.
7PM- Farside - Lebatt Blue
8PM- S. Sullivan’s - TBD
9PM- Mikie^2 – TBD
10PM-??? Wicked Wolf – TBD
BED 

Friday, March 23, 2012 by  

 

All -

We are in need of volunteers for the upcoming Pump and Run to benefit Wounded Warriors Project.  The event will take place at Pier A Park in Hoboken on Sunday, April 22 at 10am.

Volunteers will assist with same day registration, managing athletes through logistics, and giving away goodies.

Volunteers will have a meeting at 8:45am and we will conclude by Noon.

All volunteers will receive a t-shirt and giveaway bag for their time.

Interested?  Send email here.

Friday, February 24, 2012 by  

March 31st, 2012 at 2PM

Registration

Where: CrossFit Hoboken

Why: Cause its awesome!

Registration Deadline is March 25th

Click Here to Register

Rules

 

A. Tournament Format

1. After each preliminary game, one member from each team should report the result to a staff member including the cup differential. Cup differential is the amount of cups left on the winning team’s side after the game is over. Any game that goes into overtime will be a +1 cup differential. Any game won by forfeit is a +3 cup differential.

2. At the conclusion of the preliminary games, all teams will be ranked, first by number of wins, and then by total cup differential. Approximately the top half of the teams will advance to the single elimination round.
3. During the single elimination round, the higher ranked team will have choice of possession or side.

B. Set Up and Game Play

1. Ten cups will be set up in triangle formation centered at the back of the 9 foot table on the black playing area. Cups should be filled approximately halfway with water.
2. A line will be placed on the ground 12 inches behind the legs of the table. Touching the line with any part of the foot while shooting or breaking the plane is a loss of shot. Jumping over the line after the ball is released is not allowed.

3. Each player has one chance to shoot a ball during their turn and must lob or toss the ball into the cup. No bouncing is permitted and if the ball hits the table before or after hitting a cup, it will be a missed shot. The 2nd player must wait to shoot until the 1st player’s ball has been made or in possession of the defensive team.

4. Players must shoot the ball within ten seconds of the time they get possession of the ball. Player A can take ten seconds to shoot and Player B can take ten seconds to shoot. Shot clocks will be imposed on players who do not keep with the speed of play.
5. Anything that is on the table besides the game cups (wash cup, bottles, players, etc) is considered out of play. If the ball hits anything out of play including the table then goes in the cup, it will not count.
6. When a shot ball lands in a cup, the cup must be removed from play by the defensive team. Offensive players can not shoot while cups are being removed
7. If a player shoots his ball before his partner’s ball is sunk or out of play, it will be a missed shot. A ball is considered in play from the time it leaves a shooter’s hand until it has hit anything other than the cups in play (table, floor, hand, made cups).
8. If a cup falls over due to the force of a shot ball, the cup will count as made. Whipping the ball at cups to knock them over is prohibited.
9. In the event that a player drops his/her ball into one of his/her own cups, no penalty is enforced.

  1. If a shot ball lands on an offensive cup, this will be a missed shot.
  2. If a person knocks over their own cup, the cup will count. If any part of the side of the side of

the cup makes contact with a table, it will count as a cup.

C. Racks
1. Two racks are allowed at 1, 2, 3, 4, or 6. Racks must be asked for at the beginning of a

possession or beginning/during rebuttal (no mid-turn racks); a rollback is considered the beginning of a possession. Racks should be centered in the back of the table.
2. Diagram of racks allowed:

rack

3. Cups that slide out of formation (regardless of rack status) will be put back into formation; however the defensive team must never fix or touch the cups unless the offensive team requests it.

D. Rollback Shots
1. If both players on a team make their shots on the same turn, that team will get two additional rollback shots. The most shots a team can make in a regulation possession is 4 shots.

E. Defense

1. The defensive team’s body must remain behind the line while on defense. The waving of physical objects including hats, cups, balls or shirts behind the table is not allowed. It is recommended to stand one foot behind the Line while the offensive team is shooting.

F. Ending the game, rebuttals, and Sudden Death Overtime

1. If there is one cup remaining and player A makes the last shot, Player B will shoot and try to double bag the last cup. If the last cup is double bagged, the team can request the ball be removed. If Team A double bags the last cup, Team B must also make the last cup twice. One player on the rebuttal team can hit the last cup twice. The rebuttal team’s both players will shoot until they miss to try and force overtime. If a team did not use 2 racks, they are allowed to rack during rebuttal. If the team successfully completes the rebuttal, the game will go into a shootout.

2. Sudden Death Overtime: (4 Cup Diamond)
a. The dominant team (team that initially made the last cup) will shoot both balls to start overtime. b. There are no rollbacks, racks or rebuttals during overtime.
c. The team that makes the four cups first will win the game.

Etiquette and Disputes

1. Any issues during the games with rules or players must immediately be reported to a CFH staff member. Once a game is over, the results can’t be changed.

  1. Teams that do not report to their assigned tables are subject to forfeit.
  2. Proper conduct is required during the event and unsportsmanlike conduct will result in

ejection from the tournament. If a player gets ejected from the tournament, the whole team is eliminated. Fighting will result in suspensions and bans.

4. Damaging and tampering with equipment including smashing cups, throwing cups, or creating hazards such as pouring beverages onto players or the floor may result in ejection from the tournament.